RFM Flags

BFX Flag: Use Planck Fn v. Optical Depth within layer


Calculate Radiance R = ∫ B.dτ assuming B (Planck Function) varies linearly with altitude and Optical Depth χ = ln(τ) varies linearly with path within each layer (effectively integrate B(χ)dτ for each layer assuming B is linear in χ for Zenith/Nadir paths, and quadratic in χ for limb paths).

Calculate radiance R = ∫ B.dτ assuming B is constant within each layer, with weighted value determined by the Curtis-Godson temperatures for each absorbing species.

Incompatible with HOM, NTE and TAB Flags.
At least one flag generating a radiance-type output must be enabled: BBT, RAD, or RJT (otherwise this option would have no effect).

  1. This flag activates the 'linear in tau' algorithm described, for the nadir case, in Clough et al (1992). An equivalent approximation is used for limb-viewing.
  2. This different method of integrating radiance should be more accurate for thick layers since it allows for the fact that the effective temperature 'seen' for a particular layer will vary according to the temperature gradient through the layer and the optical thickness, eg in optically thick regions of the spectrum only the 'near' side of the layer is seen.
  3. In the limit of optically thin layers the two methods of calculating radiance converge and the Flag has only a small effect.

[none reported]